Novels & prose · 7 beats
Best for: novel-length genre fiction, especially fantasy and sci-fi. Dan Wells's 7-beat scaffolding, reverse-engineered from Brandon Sanderson and popular among genre-fiction novelists. Tight, prescriptive, and easy to outline in an afternoon.
Percentages show roughly where each beat lands in the finished story — the midpoint of a 110-page screenplay is page 55.
The opening that establishes the protagonist's starting state and the world. This is the mirror image of the Resolution; whatever is true here will be inverted by the end.
The event that drags the protagonist out of the Hook and onto the path of the main conflict. Introduces the central problem and tilts the world.
Pressure from the antagonist or obstacle ramps up. The protagonist gets hurt, loses ground, or sees the threat clearly for the first time. Forces them to commit.
The protagonist moves from reactive to proactive. They commit to a plan, gain a key piece of knowledge, or finally take ownership of the conflict.
The bigger, worse version of Pinch 1. A devastating loss, a betrayal, or a moment where everything seems unwinnable. The protagonist is at their lowest.
The protagonist acquires what they need to win: a tool, an insight, an ally, a resolve. This is the answer set up by the Hook coming home.
The protagonist applies the new knowledge or tool from Plot Turn 2 against the conflict. The Hook's premise is inverted; the story closes.
Seven-Point Story Structure is built into One More Draft — pick it in the story wizard and every beat above becomes a slot in your outline, with Quill, your story editor, coaching each one. Free to start.
Start a story with Seven-Point Story Structure